Glass UX for Multi-Target Tracking

Augmented reality (AR) headsets promise to improve situational awareness for medics, firefighters and securitypersonnel by overlaying live information on the physical world.However, existing AR user interfaces struggle when many targets must be tracked simultaneously: cluttered overlays reducesituational awareness and high rendering load causes framerate collapse. Prior work on first-responder AR systems showedthat object highlighting can … Continue reading Glass UX for Multi-Target Tracking